Call for Presenters 2015-16

  • Posted on: 16 September 2015
  • By: dcollins

The Sadleir House Centre for Pixel Culture is dedicated to the preservation, collection, study, and appreciation of video games and related ephemera as important cultural texts. Through talks, seminars, and curated play exhibitions, the Centre for Pixel Culture encourages interaction with these pixel texts and promotes recognition of the video game medium.

The Centre for Pixel Culture invites proposals from undergraduate students, graduate students, faculty, and independent scholars to present a Critical Play Seminar during the 2015-16 academic year.

Presentations may be formal or informal and can relate to any aspect of ‘pixel culture’ and video game studies. Past Critical Play Seminars have included aspects of: ritual & play, introduction to video game theory, gender in video games, aesthetics and kinaesthetics of games, literary theory of games, and genre history of video games.  Abstracts from past Critical Play Seminars can be found at:

Format of Critical Play Seminars:
Critical Play Seminars combine presentations with seminar-style discussion. Typical Critical Play Seminars involve a 20-30 minute presentation by the presenter followed by gameplay related to the presentation alongside discussion of the concepts and issues raised.  Presentations can range from formal academic papers to works-in-progress shared for discussion.

Critical Play Seminar Dates 2015-16
(All Seminars @ 7pm in the Sadleir House Lecture Hall,
751 George St. N.)

October 22nd, 2015
November 12th, 2015
December 3rd, 2015
January 21st, 2016
February 25th, 2016
March 24th, 2016

What to Send:
Short abstracts and a list of related games should be sent by October 12th, 2015. Please be certain to include your name, University/program affiliation (if applicable), and preferred presentation dates.

Centre for Pixel Culture Co-Directors
Dwayne Collins, MISt. (
James Kerr (

For more information, please contact us or visit: