The Sadleir House Centre for Pixel Culture is dedicated to the preservation, collection, study, and appreciation of video games and related ephemera as important cultural texts. Through talks, seminars, and curated play exhibitions, the Centre for Pixel Culture encourages interaction with these pixel texts and promotes recognition of the video game medium.
The Centre for Pixel Culture invites proposals from undergraduate students, graduate students, faculty, and independent scholars to present a Critical Play Seminar during the 2016-17 academic year.
Presentations may be formal or informal and can relate to any aspect of ‘pixel culture’ and video game studies. Past Critical Play Seminars have included aspects of: ritual & play, introduction to video game theory, gender in video games, aesthetics and kinaesthetics of games, literary theory of games, and genre history of video games. Abstracts from past Critical Play Seminars can be found at: http://pixels.sadleirhouse.ca/
Format of Critical Play Seminars:
Critical Play Seminars combine presentations with seminar-style discussion. Typical Critical Play Seminars involve a 20-30 minute presentation by the presenter followed by gameplay related to the presentation alongside discussion of the concepts and issues raised, however changes in format can be proposed by the presenter. Presentations can range from formal academic papers to works-in-progress shared for discussion.
Critical Play Seminars are scheduled based on presenter availability (preferably in the evening or on weekends). All seminars take place at Sadleir House, 751 George Street North, Peterborough, Ontario.
What to Send:
A short abstract (1-3 paragraphs);
List of related games/systems;
Name, University/program affiliation (if applicable), contact info;
At least three possible presentation dates and/or a general availability if your schedule is flexible.
Deadline for submissions: October 12th, 2016